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Dead Island 2's Setting in Los Angeles Remains the Same Despite Multip…

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작성자 Madeline 작성일 23-01-10 23:26

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It's been nearly a decade since the proclamation of Dead Island 2, the highly sequel to the 2011 zombie survival game Dead Island. Since its proclamation, the game has undergone multiple changes in development, with different studios taking over the project. The first iteration of Dead Island 2 was being developed by Spec Ops: The Line developer Yager, but Techland, the developer behind the original Dead Island, had separated ways with the franchise and was working on Dying Light. In 2016, publisher Deep Silver handed the reins over to LittleBigPlanet 3 developer Sumo Digital, but then in 2019, Deep Silver made known that Homefront: The Revolution developer Dambuster Studios would be taking over the project. Dambuster Studios has been working on Dead Island 2 since 2018, starting with a clean slate.
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Despite the changes and the chance to create a new setting, Dambuster Studios has decided to stick with the original: Los Angeles, California. In-game and at the studio, this location is referred to as "Hell-A". Game director David Stenton mentioned that there was never debate about setting the game in a different, as LA offered so much opportunity for the game they wanted to make. Stenton also mentioned that the team is not looking too much at the past or other games, but rather focusing on making Dead Island 2 "absolutely phenomenal" and bring it up to date for If you enjoyed this write-up and you would certainly like to obtain additional info pertaining to Game Guides kindly see the web site. fans to enjoy.
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It's worth mentioning that while the team may have a firm belief in LA as the perfect setting for Dead Island 2, it's also possible that they chose to stick with the location that fans have been anticipating the sequel for almost a decade. The original logo for the game, announced in 2014, featured the Golden Gate Bridge, an iconic landmark of San Francisco. However, Dambuster Studios has confirmed that Dead Island 2 will take place solely in LA and will not include any other California locations in the main campaign.



Despite the extensive development process and the changes in development studios, Dead Island 2 is finally set to release in April of this year. The game promises to bring a new approach on the zombie survival genre, with a focus on combat and the iconic setting of LA.


My Review:


As a devoted fan of the first Dead Island, I'm ecstatic to see what Dambuster Studios brings to the table with Dead Island 2. While it's been a long wait for the sequel, it's encouraging to see the team starting with a blank canvas and focusing on delivering a game that they believe will be "absolutely phenomenal". I'm curious to see how the development team utilizes the setting of LA and if they are able to bring something new zombie survival genre. I'm also hoping that the game will offer a fulfilling continuation of the story from the first Dead Island, although I'm not holding my breath on that front. Overall, I'm cautiously optimistic Dead Island 2 and am eager to diving into the game when it releases in April.

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